![]() Cory Finnell, CIO of Big Fish Games How did Big Fish becomea worldwide leader in casual games?īig Fish was founded in 2002 by Paul Thelen, who started it as a single-person development studio with a passion for delivering great games. Today, Big Fish has made its games accessible in 12 languages and has customers in 150 countries, proving that the company is looking to expand its successful gamingīusiness on every continent. With the acquisition of Self Aware Games in early 2012, the company distributes Big Fish Casino, a top-grossing, mobile-social casino application in the U.S., with real-money betting features in the UK. Historically known for its hidden object adventure games, Big Fish is constantly evolving and diversifying its offerings, such as Big Fish Unlimited, an interactive streaming game service via the cloud that launched in the summer of 2012. With five offices located around the globe, Big Fish has gradually built solid relationships with more than 600 partner developers, delivering high-quality games to millions of customers.Īdding to a catalogue of more than 3000 premium downloadable games and more than 300 unique mobile games, a new game is made available every day on multiple devices. ![]() ![]() Since Big Fish was founded in 2002, the company based in Seattle, WA, has grown to become one of the world’s leading casual game producer.
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